Eyeteeth’s Doomed Heroines
Eyeteeth’s Doomed Heroines

Dangerously erotic art and comics!

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    Recent blog posts

    Endgame Boss bonus: Ms. Weltonham and Venti have ALL of the fun
    Endgame Boss bonus: Ms. Weltonham and Venti have ALL of the fun
    Well... it seems Angel's enamoration of Ms. Weltonham was not returned in...
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    I should have known better
    I should have known better
    Very sorry for the late update. Whenever I have to take a...
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    Half update tonight, rest tomorrow!
    Partial update for Operation Runner, full update tomorrow night! Sorry, had to...
    Read More
    Endgame Boss bonus: Ms. Weltonham fun!
    Venti is ready to do anything Ms. Weltonham commands!
    Read More
    Operation: Runner and more Weltonham!
    Operation: Runner and more Weltonham!
    Two more pages are up for Medal of Battle: Modern Duty —...
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    Endgame Boss Bonus: Ms. Weltonham’s dress!
    Endgame Boss Bonus: Ms. Weltonham’s dress!
    I have designed Ms. Weltonham's outfit and armament, and Angel Venti seems...
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    Operation: Runner updated and corrected
    Two new pages are posted for Medal of Battle: Modern Duty —...
    Read More
    Operation: Runner updated… is THIS the mission!?
    Operation: Runner updated… is THIS the mission!?
    Two new pages are up for Medal of Battle: Modern Duty —...
    Read More

    About

    My art gets put into a different categories wherever it shows up, usually something like “erotic horror” or “guro”. But I think that the best way to describe my art is to say that it explores the eroticism of failure in the context of common storytelling tropes.

    That is a fancy way of saying that I kill heroines.

    I have a wide array of heroines in a growing number of shapes and sizes. I put my heroines in stories because that is the best way to reveal their character. Character is an essential component of tragedy. A wise man once said, “Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die.” If you don’t care about the character, then there’s no tragedy.

    Most of my efforts go into a setting I call Game Over Tales. Game Over Tales is a comic imprint, and a common multiverse connecting all of the titles that comprise it. In Game Over Tales, each heroine is a video game character, usually the player character—and everyone knows that they’re in a game. Each title is a pastiche of a game or a type of game. The flagship title, La Mouette Noire, is a sendup of a relatively obscure game for the PS2, in which a pirate heroine sails the fantastic seas searching for treasure and completing quests. Mara, the protagonist and player of La Mouette Noire, adds enthusiastic sex and gushingly bloody violence to the mix. She is often hindered by the fact that she—as one of her enemies puts it—”sunk a few too many points in CHA that should have gone to INT.”

    La Mouette Noire is a comedy title; other titles range from serious to absurdist, and many more are in the works. All of them, in their own ways, work to reveal the character of their characters, whether heroine, villain, or obnoxious quest NPC. Because someday, without fail, each of those characters will cross the shadow of Death.

    And if they are very lucky, death is the worst that will befall them.

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